Argus Games
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dualjota
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Post by lotoflux December 10th 2013, 11:53 pm

Looking back at it I worded it completely wrong... oops!  I think the word i meant was skill wise, is everyone going to be using the same skills or do they differ from weapon to weapon.  think 
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Post by joeybbb December 11th 2013, 4:58 am

The player will be build depending on how that player likes to play. There are a variety of special skills to go along with battle skills that the player will have the option in investing skill points in. Also weapons can give stat boosts or defecits varying for each weapon
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Post by dualjota December 11th 2013, 10:56 am

but, I know that you will not put classes in the game, but Silica was a beast teamer, I think if there's no classes there's got to be a object or a mission that makes you a beast teamer, right?
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Post by dualjota December 11th 2013, 11:02 am

there are going to be bows or even crosbows?
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Post by joeybbb December 11th 2013, 11:30 am

There will be beasts and pets to tame

There will not be ranged weapons for now, atleast until the melee battle system has been finished
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Post by dualjota December 11th 2013, 11:32 am

thanks for the information!
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Post by EsvaldForceswoop December 11th 2013, 2:22 pm

For the hundreadth time there are no ranged attacks with 100% accuracy - such as crssbows, bows or magic spells- However there are someranged skills like Throwing Pick, whichKirito usedt o catch the RagoutRabbit.
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Post by joeybbb December 11th 2013, 3:40 pm

No ranged weapon ever has 100% accuracy :p Not even in modern times lol
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Post by lotoflux December 11th 2013, 5:30 pm

joeybbb wrote:No ranged weapon ever has 100% accuracy :p Not even in modern times lol
Wise words of Joey
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Post by EsvaldForceswoop December 11th 2013, 6:01 pm

YeahIknow I just wantd to say what Kirito said to Klein in Episode 1, or something like that.
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Post by joeybbb December 11th 2013, 6:15 pm

He said no magic, but your right there has never been any ranged weapons in the anime. Honestly I think it would be a cool addition but that will be a development decision later on I guess :p
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Post by BEZIMIENNY December 12th 2013, 1:41 pm

So fighting with shifts would make no sense, this won't be Sao anymore, but like normal mmo tanks + ranged players who make dmg. Like a scene in ALO, when kirito used his illusion magic vs. 12 people.
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Post by Aki_Kenmiya December 12th 2013, 2:53 pm

I would like to know the cap for parties and if there is a cap for guilds and how to join a guild?

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Post by Cadle December 20th 2013, 1:13 pm

sooooooo, what's new?? anybody?? :p
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Post by lotoflux December 21st 2013, 2:59 pm

im pretty sure the forum and game is dead cadle
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Post by BEZIMIENNY December 22nd 2013, 1:00 pm

Yea, I think the same, maybe we should try making international site about sword art online where we can collect all fanarts and models?
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Post by mjhdragon December 26th 2013, 8:55 am

Smile (message to the devs) is this game still alive
I would like to know as SAO is a really cool idea and I would love to see the game come out. I am asking the devs if it is a good idea for them to setup a post to show that the game is alive, maybe a once a week post on progress or a newsletter because 3-5 years (dates from first forum) is a long time and anything could happen to the game in that time so it would be nice to know what's going on

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Post by EsvaldForceswoop December 31st 2013, 3:32 pm

Too bad Argus seems like gave up or something. I honestly cant belive Argus gonnam ake SAO a real game, but prove me wrong.
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Post by Sachiko July 18th 2014, 4:36 pm

Comes SAO with a nerv gear ?
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Post by Zeregath September 13th 2014, 8:11 pm

does anyone know a possible release date?

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